Allocate a context
#include <sys/dispatch.h>
resmgr_context_t * resmgr_context_alloc
( dispatch_t * dpp );
libc
The resmgr_context_alloc() function returns a context that's used for blocking and receiving messages. The function is passed in the dispatch handle dpp from dispatch_create().
| This function is a special case of dispatch_context_alloc() and should be used only when writing a simple resource manager. |
A context pointer, or NULL if an error occurs (errno is set).
#include <sys/dispatch.h>
#include <stdio.h>
#include <stdlib.h>
int main( int argc, char **argv ) {
dispatch_t *dpp;
resmgr_context_t *ctp;
if ( (dpp = dispatch_create()) == NULL ) {
fprintf( stderr, "%s: Unable to allocate \
dispatch handle.\n",argv[0] );
return EXIT_FAILURE;
}
...
if ( ( ctp = resmgr_context_alloc ( dpp )) == NULL ) {
fprintf( stderr, "Context wasn't allocated.\n" );
return EXIT_FAILURE;
}
}
For examples using the dispatch interface, see dispatch_create(), message_attach(), resmgr_attach(), and thread_pool_create().
| Safety: | |
|---|---|
| Cancellation point | Yes |
| Interrupt handler | No |
| Signal handler | No |
| Thread | Yes |
dispatch_context_alloc(), dispatch_create(), resmgr_attach(), resmgr_context_free()
"Components of a Resource Manager" section of the Writing a Resource Manager chapter in the Programmer's Guide.