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Allocate a context
#include <sys/dispatch.h> resmgr_context_t * resmgr_context_alloc ( dispatch_t * dpp );
libc
The resmgr_context_alloc() function returns a context that's used for blocking and receiving messages. The function is passed in the dispatch handle dpp from dispatch_create().
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This function is a special case of dispatch_context_alloc() and should be used only when writing a simple resource manager. |
A context pointer, or NULL if an error occurs (errno is set).
#include <sys/dispatch.h> #include <stdio.h> #include <stdlib.h> int main( int argc, char **argv ) { dispatch_t *dpp; resmgr_context_t *ctp; if ( (dpp = dispatch_create()) == NULL ) { fprintf( stderr, "%s: Unable to allocate \ dispatch handle.\n",argv[0] ); return EXIT_FAILURE; } ... if ( ( ctp = resmgr_context_alloc ( dpp )) == NULL ) { fprintf( stderr, "Context wasn't allocated.\n" ); return EXIT_FAILURE; } }
For examples using the dispatch interface, see dispatch_create(), message_attach(), resmgr_attach(), and thread_pool_create().
Safety: | |
---|---|
Cancellation point | Yes |
Interrupt handler | No |
Signal handler | No |
Thread | Yes |
dispatch_context_alloc(), dispatch_create(), resmgr_attach(), resmgr_context_free()
"Components of a Resource Manager" section of the Writing a Resource Manager chapter in the Programmer's Guide.
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