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Attach a message range
#include <sys/dispatch.h> int message_attach( dispatch_t * dpp, message_attr_t * attr, int low, int high, int (* func) ( message_context_t * ctp, int code, unsigned flags, void * handle ), void * handle );
libc
The message_attach() function attaches the message range defined by the message type [low, high] (i.e. an inclusive message range) for dispatch handle dpp. When a message with a type in that range is received, dispatch_handler() calls the user-supplied function func. The same function func can also be used in pulse_attach(). By examining ctp->rcvid, func can determine whether a pulse or message was received. This function is responsible for doing any specific work needed to handle the message pointed to by ctp->msg. The handle passed to the function is the handle initially passed to message_attach().
The attr argument has the type message_attr_t:
typedef struct _message_attr { unsigned flags; unsigned nparts_max; unsigned msg_max_size; } message_attr_t;
The attr argument lets the user specify:
Currently, the following attr->flags are defined:
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It's considered a programming error to attach overlapping message or pulse ranges. Message types should be greater than _IO_MAX (defined in <sys/iomsg.h>. |
The user-supplied function func gets called when a message of the defined range is received. This function gets passed the message context ctp, in which the message was received, the message type, and the handle (the one passed to message_attach()). Currently, the argument flags is reserved. Your function should return 0, other return values are reserved.
Here's a brief description of the context pointer fields:
The argument handle lets you associate a handle to data with the defined message range. Your function func is passed this handle when called.
Zero on success, or -1 on failure (errno is set).
In this example, we create a resource manager where we attach to a private message range and attach a pulse, which is then used as a timer event.
#include <stdio.h> #include <stddef.h> #include <stdlib.h> #define THREAD_POOL_PARAM_T dispatch_context_t #include <sys/iofunc.h> #include <sys/dispatch.h> static resmgr_connect_funcs_t connect_func; static resmgr_io_funcs_t io_func; static iofunc_attr_t attr; int timer_tick(message_context_t *ctp, int code, unsigned flags, void *handle) { union sigval value = ctp->msg->pulse.value; /* Do some useful work on every timer firing... */ printf("received timer event, value %d\n", value.sival_int); return 0; } int message_handler(message_context_t *ctp, int code, unsigned flags, void *handle ) { printf("received private message, type %d\n", code); return 0; } int main(int argc, char **argv) { thread_pool_attr_t pool_attr; thread_pool_t *tpp; dispatch_t *dpp; resmgr_attr_t resmgr_attr; int id; int timer_id; struct sigevent event; struct _itimer itime; if((dpp = dispatch_create()) == NULL) { fprintf(stderr, "%s: Unable to allocate dispatch handle.\n", argv[0]); return EXIT_FAILURE; } memset(&pool_attr, 0, sizeof pool_attr); pool_attr.handle = dpp; /* We are doing resmgr and pulse-type attaches */ pool_attr.context_alloc = dispatch_context_alloc; pool_attr.block_func = dispatch_block; pool_attr.handler_func = dispatch_handler; pool_attr.context_free = dispatch_context_free; pool_attr.lo_water = 2; pool_attr.hi_water = 4; pool_attr.increment = 1; pool_attr.maximum = 50; if((tpp = thread_pool_create(&pool_attr, POOL_FLAG_EXIT_SELF)) == NULL) { fprintf(stderr, "%s: Unable to initialize thread pool.\n", argv[0]); return EXIT_FAILURE; } iofunc_func_init(_RESMGR_CONNECT_NFUNCS, &connect_func, _RESMGR_IO_NFUNCS, &io_func); iofunc_attr_init(&attr, S_IFNAM | 0666, 0, 0); memset(&resmgr_attr, 0, sizeof resmgr_attr); resmgr_attr.nparts_max = 1; resmgr_attr.msg_max_size = 2048; if((id = resmgr_attach(dpp, &resmgr_attr, "/dev/mynull", _FTYPE_ANY, 0, &connect_func, &io_func, &attr)) == -1) { fprintf(stderr, "%s: Unable to attach name.\n", argv[0]); return EXIT_FAILURE; } /* We want to handle our own private messages, of type 0x5000 to 0x5fff */ if(message_attach(dpp, NULL, 0x5000, 0x5fff, &message_handler, NULL) == -1) { fprintf(stderr, "Unable to attach to private message range.\n"); return EXIT_FAILURE; } /* Initialize an event structure, and attach a pulse to it */ if((event.sigev_code = pulse_attach(dpp, MSG_FLAG_ALLOC_PULSE, 0, &timer_tick, NULL)) == -1) { fprintf(stderr, "Unable to attach timer pulse.\n"); return EXIT_FAILURE; } /* Connect to our channel */ if((event.sigev_coid = message_connect(dpp, MSG_FLAG_SIDE_CHANNEL)) == -1) { fprintf(stderr, "Unable to attach to channel.\n"); return EXIT_FAILURE; } event.sigev_notify = SIGEV_PULSE; event.sigev_priority = -1; /* We could create several timers and use different sigev values for each */ event.sigev_value.sival_int = 0; if((timer_id = TimerCreate(CLOCK_REALTIME, &event)) == -1) {; fprintf(stderr, "Unable to attach channel and connection.\n"); return EXIT_FAILURE; } /* And now setup our timer to fire every second */ itime.nsec = 1000000000; itime.interval_nsec = 1000000000; TimerSettime(timer_id, 0, &itime, NULL); /* Never returns */ thread_pool_start(tpp); return EXIT_SUCCESS; }
For more examples using the dispatch interface, see dispatch_create(), resmgr_attach(), and thread_pool_create().
Safety: | |
---|---|
Cancellation point | Yes |
Interrupt handler | No |
Signal handler | No |
Thread | Yes |
dispatch_block(), dispatch_create(), dispatch_handler(), message_connect(), message_detach(), pulse_attach()
"Components of a Resource Manager" section of the Writing a Resource Manager chapter in the Programmer's Guide.
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