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Handle resource manager messages
#include <sys/dispatch.h> int resmgr_handler( resmgr_context_t * ctp );
libc
The resmgr_handler() function handles the message received in ctp. This function handles different I/O messages through the resource manager framework.
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The resmgr_handler() function is a special case of dispatch_handler() and should be used only when writing a simple resource manager i.e. where there's no need to attach pulses or messages. |
#include <sys/dispatch.h> #include <stdio.h> #include <stdlib.h> int main( int argc, char **argv ) { dispatch_t *dpp; resmgr_context_t *ctp; if ((dpp = dispatch_create()) == NULL) { fprintf( stderr, "%s: Unable to allocate \ dispatch handle.\n",argv[0] ); return EXIT_FAILURE; } ... ctp = resmgr_context_alloc( dpp ); while (1) { if ( ( ctp = resmgr_block( ctp )) == NULL ) { fprintf( stderr, "block error\n" ); return EXIT_FAILURE; } resmgr_handler( ctp ); } }
For examples using the dispatch interface, see dispatch_create(), message_attach(), resmgr_attach(), and thread_pool_create().
Safety: | |
---|---|
Cancellation point | Yes |
Interrupt handler | No |
Signal handler | No |
Thread | Yes |
If messages or pulses were attached to dpp using message_attach(), pulse_attach(), or select_attach(), then those events won't be dispatched by resmgr_handler(). Instead, one should call dispatch_handler().
dispatch_handler(), resmgr_attach(), resmgr_block()
"Components of a Resource Manager" section of the Writing a Resource Manager chapter in the Programmer's Guide.
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