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name_attach()

Register a name in the namespace and create a channel

Synopsis:

#include <sys/dispatch.h>

name_attach_t * name_attach( dispatch_t * dpp,
                             const char * path, 
                             unsigned flags ); 

Library:

libc

Description:

The name_attach(), name_close(), name_detach(), and name_open() functions provide the basic pathname- to server-connection mapping, without having to become a full resource manager.


Note: This functionality is provided for compatibility with QNX 4-style programs; for QNX 6 applications, we recommend that you use the resource manager framework. For more information, see the "Writing a Resource Manager" chapter in the Programmer's Guide.

A dispatch structure is created for you automatically if you pass NULL as the dpp. If you've already created a dispatch structure, pass it in as the dpp. If you provide your own dpp, set flags to NAME_FLAG_DETACH_SAVEDPP when calling name_detach(); otherwise, your dpp is detached and destroyed automatically.

The name_attach() function puts the name path into the path namespace under /dev/name/[local|global]/path. The name shouldn't contain any .. characters or start with a leading slash /. The name is attached locally by default, or globally when flags is set to NAME_FLAG_ATTACH_GLOBAL. You can see attached names in /dev/name/local and /dev/name/global directories (global names aren't supported yet).

ChannelCreate() is called with the _NTO_CHF_UNBLOCK, _NTO_CHF_DISCONNECT, and _NTO_CHF_COID_DISCONNECT flags set. The _NTO_CHF_THREAD_DEATH flag isn't passed to ChannelCreate(), but is implied by the setting of _NTO_CHF_COID_DISCONNECT. Therefore, your server that's using name_attach() may receive pulses as described in ChannelCreate. For instance, since _NTO_CHF_DISCONNECT is set, when a client calls name_close() you'll receive the _PULSE_CODE_DISCONNECT pulse message.

For more information on the pulses (a rcvid of 0) related to the _NTO_CHF_COID_DISCONNECT, _NTO_CHF_DISCONNECT, _NTO_CHF_THREAD_DEATH and the _NTO_CHF_UNBLOCK flags, see ChannelCreate().

If the receive buffer which the server provides isn't large enough to hold a pulse, then MsgReceive() returns -1 with errno set to EFAULT.

name_attach_t

The name_attach_t data structure is returned from the name_attach() call. It looks like this:

#include <sys/dispatch.h>

typedef struct _name_attach {
    dispatch_t* dpp;
    int         chid;
    int         mntid;
    int         zero[2];
} name_attach_t;

where

dpp
Dispatch handle used in the creation of this connection.
chid
Channel ID used for MsgReceive() directly.
mntid
Mount ID for this name.
zero[2]
Field reserved for future use.

The information that's generally required by a server using these services is the chid.

Returns:

The name_attach_t structure filled in, or NULL if the call fails (errno is set).

Errors:

EINVAL
Invalid arguments (i.e. a NULL or empty path, a path starts with a leading slash / or contains .. characters).
ENOMEM
Not enough free memory to complete the operation.
ENOTDIR
A component of the pathname wasn't a directory entry.

Examples:

#include <stdio.h>
#include <errno.h>
#include <stdlib.h>
#include <sys/dispatch.h>

#define ATTACH_POINT "myname"

/* We specify the header as being at least a pulse */
typedef struct _pulse msg_header_t;

/* Our real data comes after the header */
typedef struct _my_data {
    msg_header_t hdr;
    int data;
} my_data_t;

/*** Server Side of the code ***/
int server() {
    name_attach_t *attach;
    my_data_t msg;
    int rcvid;

    /* Create a local name (/dev/name/local/...) */
    if ((attach = name_attach(NULL, ATTACH_POINT, 0)) == NULL) {
        return EXIT_FAILURE;
    }

    /* Do your MsgReceive's here now with the chid */
    while (1) {
        rcvid = MsgReceive(attach->chid, &msg, sizeof(msg), NULL);

        if (rcvid == -1) {/* Error condition, exit */
            break;
        }

        if (rcvid == 0) {/* Pulse received */
            switch (msg.hdr.code) {
            case _PULSE_CODE_DISCONNECT:
                /*
                 * A client disconnected all its connections (called
                 * name_close() for each name_open() of our name) or
                 * terminated
                 */
                ConnectDetach(msg.hdr.scoid);
                break;
            case _PULSE_CODE_UNBLOCK:
                /*
                 * REPLY blocked client wants to unblock (was hit by
                 * a signal or timed out).  It's up to you if you
                 * reply now or later.
                 */
                break;
            default:
                /*
                 * A pulse sent by one of your processes or a
                 * _PULSE_CODE_COIDDEATH or _PULSE_CODE_THREADDEATH 
                 * from the kernel?
                 */
            }
            continue;
        }

        /* A QNX IO message received, reject */
        if (msg.hdr.type >= _IO_BASE && msg.hdr.type <= _IO_MAX) {
            MsgError(rcvid, ENOSYS);
            continue;
        }

        /* A message (presumable ours) received, handle */
        printf("Server receive %d \n", msg.data);
        MsgReply(rcvid, EOK, 0, 0);

    }

    /* Remove the name from the space */
    name_detach(attach, 0);

    return EXIT_SUCCESS;
}

/*** Client Side of the code ***/
int client() {
    my_data_t msg;
    int fd;

    if ((fd = name_open(ATTACH_POINT, 0)) == -1) {
        return EXIT_FAILURE;
    }

    /* We would have pre-defined data to stuff here */
    msg.hdr.type = 0x00;
    msg.hdr.subtype = 0x00;

    /* Do whatever work you wanted with server connection */
    for (msg.data=0; msg.data < 5; msg.data++) {
        printf("Client sending %d \n", msg.data);
        if (MsgSend(fd, &msg, sizeof(msg), NULL, 0) == -1) {
            break;
        }
    }

    /* Close the connection */
    name_close(fd);
    return EXIT_SUCCESS;
}

int main(int argc, char **argv) {
    int ret;

    if (argc < 2) {
        printf("Usage %s -s | -c \n", argv[0]);
        ret = EXIT_FAILURE;
    }
    else if (strcmp(argv[1], "-c") == 0) {
        printf("Running Client ... \n");
        ret = client();   /* see name_open() for this code */
    }
    else if (strcmp(argv[1], "-s") == 0) {
        printf("Running Server ... \n");
        ret = server();   /* see name_attach() for this code */
    }
    else {
        printf("Usage %s -s | -c \n", argv[0]);
        ret = EXIT_FAILURE;
    }
    return ret;
}

Classification:

QNX 6

Safety:
Cancellation point Yes
Interrupt handler No
Signal handler No
Thread Yes

Caveats:

As a server, you shouldn't assume that you're doing a MsgReceive() on a clean channel. In QNX 6 (and QNX 4) anyone can create a random message and send it off to a process or a channel.

We recommend that you do the following to assure that you're playing safely with others in the system:

#include <sys/neutrino.h>

/* All of your messages should start with this header */
typedef struct _pulse msg_header_t;

/* Now your real data comes after this */
typedef struct _my_data {
        msg_header_t  hdr;
        int           data;
} my_data_t;

where

hdr
Contains a type/subtype field as the first 4 bytes. This allows you to identify data which isn't destined for your server.
data
Specifies the receive data structure. The structure must be large enough to contain at least a pulse (which conveniently starts with the type/subtype field of most normal messages) since you'll receive a disconnect pulse when clients are detached.

See also:

ChannelCreate(), dispatch*() functions, MsgReceive(), name_detach(), name_open(), name_close(), resmgr_attach()


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