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There are two standard approaches for software synchronization of audio and video:
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These approaches don't include the Society of Motion Picture and Television Engineers
(SMPTE) synchronization to external references.
Currently, SMPTE-style synchronization to an external reference source isn't implemented. |
In general, synchronizing video to an external time source requires that the video frame clock is slaved to the external time source. This is done by skipping or delaying video frames based on the number of video frames played.
Synchronizing audio to an external source requires that the audio frame clock is slaved to the external time source. This is done by dropping or replicating audio PCM samples.
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